Wing1
The Gargoyle Master Add Spawn (2 at once, three times, 60sec Timer), those adds drop some Sand which you need for a Stun Remove Spell
Slow + Stun, the stun lasts 15 mins
Respawns as a Gargoyle, which can use lots of Fear
Requirement: * 2 Tanks, 1 Off Tank
* At least one caster who did the PreQuest, it works w/o too
Tactic: * The Off Tank tanks the Master
* The Tanks gets the 2 spawning adds focus them down
* Everyone who gets stuned should get together so you can get them out with one spell
* Once all Adds are down you can focus the Master
* Once the Master is down he respawns as a Gargoyle, he hardly does any dmg. Just focus him down
Yaremka Enrage (30sec) (dont any dps while enrage and run other side)
DoT on second Aggro
PBAoE Knockback
Single Target Knockback
Requirement: * 2 Tanks
* 3 Diffrent Healer Types, it works with 2 too but its a bit risky
* 8 Ppl who can click on a globe when they see Enrage in the enemy castbar
Tactic: * First Tank on Yakhmar, he should get him between the two pillars on one of the sides, once he enrages the 4 ppl at the Globes on this side have click them simultaneous. Now the Tank have to go to the other side, and the other 4 ppl have to use the Globes once he enrages and again again again ...
* Second Tank always gets the DoT, the DoT does 750 1,1k dmg, you need a Burst Heal Rotation here. 1 Burst Heal per DoT, usually only 2 classes needs to use those, and keep the last one as backup.
SabaziosMass Add spawn (necros needed for Shatter)
One Hiting Snakes
Stuning Snakes
Snakes everywhere
Requirement: * 2 3 Tanks
* Mass GTAoE Classes (Demo / Necro)
* Some Luck >_>
Tactic: * Pull him behind one of the snake Statues on both of his sides, the whole raid should be there too.
* The Casters set their GTAoE in the Opening, they have to cast their GTAoE the whole time nonstop, so all of the incoming snakes dies instantly.
* The free tanks have to get the big snakes so that those dont kill the casters.
* If one of the snakes get through the GTAoE, Melees have to kill those instantly.
* The Boss should take enough dmg from the AoE
* The dmg of those snakes is intended, but Drauge said that he is still working on this encounter.
Wing 2
Ahazu-Zagam Poison cloud behind me
Add Spawn (60sec)
Requirement: * 3 Tanks, DT works as Tank too
Tactic: * First Tank on Boss, when he gets too much poisen dmg he has to move the boss.
* The Other Two Tanks are just waiting for the Mobs to spawn, once theyre spawned the whole raid focus them down.
Incubus & Succubus * Incubus: Root & Stun, aggro lost after those
* Succubus: Charm & Snare
* Both: Some One-Hit-Skills
* Some Add spawn
Requirement: * Not even Tanks are needed
Tactic: * Well those two are simply kite able, on the right and left side are tables, you can kite them around those. Caster have simply to nuke them down and run if they got agro.
* Melees have to kill the adds.
* When theyre coming together everyone should go on max range, cuz afterwards they use their one hit abilities.
Seruha Add Spawn
Add Spawn
Add Spawn
Requirement: * 2 or 3 Tank
Tactic: *Gather up right corner of enterence (healers back and then mages , melee dps , guards)
* Max AoE dmg and shatter (necros) on all add spawn waves
* Once its, done Tank on Seruha and nuke her down
Chatha Add Spawn
DoT (can be ignored)
Morph @60%
Some Invisible whole on the Ground (can be ignored)
Teleport till 60%
Requirement: * 1 Tank
Tactic: * Everyone keeps staying in the middle, otherwise you can fall through a whole on the ground
* Caster dmg on Boss
* Every time he teleports he spawns some adds, melees should be able to kill those
* When he hits 60% HP he morphs into a Demon and is in the middle, everyone dmg on him and thats it
Note: Those tactics are quoted but i read and correct some parts myself , if need i will explain before start raid.
ofcourse "wipe" will happen several times , the key is dont give up and keep try